骨骼动画,
分享于 点击 30566 次 点评:172
骨骼动画,
local str = "animation/animal/" .. tostring(GameData.tAnimalManager.strBone) .. "/" .. tostring(GameData.tAnimalManager.strBone) .. ".json"local str1 = "animation/animal/" .. tostring(GameData.tAnimalManager.strBone) .. "/" .. tostring(GameData.tAnimalManager.strBone) .. ".atlas"
print("str str1",str,str1)
local skeletonNode = sp.SkeletonAnimation:create(str, str1, 1.0)
skeletonNode:setPosition(cc.p(190,300))
skeletonNode:setAnimation(0, "ui", true)
selectBtn.page:addChild(skeletonNode)
相关文章
- 暂无相关文章
用户点评