d3.js画矢量图+可拖拽的实现思路,d3.js矢量图,箭头.png
d3.js画矢量图+可拖拽的实现思路,d3.js矢量图,箭头.png
箭头.png testtt.html ``` html<html>
<head>
<meta charset="utf-8">
<title>Arrow</title>
</head> <body>
<script src="d3.v3.min.js" charset="utf-8"></script>
<script>
var width = 400;var height = 400;
var svg = d3.select("body").append("svg") .attr("width", width) .attr("height", height);
var defs = svg.append("defs");
var arrowMarker = defs.append("marker") .attr("id","arrow") .attr("markerUnits","strokeWidth") .attr("markerWidth","12") .attr("markerHeight","12") .attr("viewBox","0 0 12 12") .attr("refX","6") .attr("refY","6") .attr("orient","auto");
var arrow_path = "M2,2 L10,6 L2,10 L6,6 L2,2";
arrowMarker.append("path") .attr("d",arrow_path) .attr("fill","#000");
var line = svg.append("line") .attr("x1",0) .attr("y1",0) .attr("x2",200) .attr("y2",50) .attr("stroke","red") .attr("stroke-width",2) .attr("marker-end","url(#arrow)");
var curve_path = "M20,70 T80,100 T160,80 T200,90";
var curve = svg.append("path") .attr("d",curve_path) .attr("fill","white") .attr("stroke","red") .attr("stroke-width",2) .attr("marker-start","url(#arrow)") .attr("marker-mid","url(#arrow)") .attr("marker-end","url(#arrow)");
</script>
</body>
</html>
``` d3line.rar ~ 50KB
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